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Maxime Bondoux
Maxime Bondoux
Concept Artist Intern @ Gameloft
Ho Chi Minh, Vietnam

Summary

5th final year student in Management & Game Art - RUBIKA SUPINFOGAME (Valenciennes, France)

Thank you for taking a look at my portfolio.
Feel free to contact me via my Linkedin profile or my gmail account and I'll get right back to you.

Skills

Digital PaintingPhoto-manipulationConcept Art

Software proficiency

Photoshop
Photoshop
3ds Max
3ds Max
Substance Painter
Substance Painter
Marmoset Toolbag
Marmoset Toolbag

Productions

  • Overwhelm
    • Video Game
      Overwhelm
    • Year
      2016
    • Role
      3D Artist / Sound Designer
    • Company
      Gameloft & Rubika Supinfogame
  • Oscar
    • Mobile Game
      Oscar & Co™ : Chicken Orchestra
    • Year
      2015
    • Role
      2D Artist / Sound Designer
    • Company
      TeamTO
  • Mekabolt
    • Video Game
      Mekabolt
    • Year
      2015
    • Role
      3D modeler / Sound Designer
    • Company
      Gameloft & Rubika Supinfogame
  • Jet
    • Video Game
      J.E.T.
    • Year
      2015
    • Role
      2D&3D Artist / Sound Designer
    • Company
      2015 Microsoft Imagine Cup

Experience

  • Concept Artist Intern at Gameloft
    Ho Chi Minh, Vietnam
    July 2017 - Present

    - Create visual asset (concept sketches, game artwork, logos...)

    - Create slide decks to pitch to Executive and Product Teams.

    - Generate and implement the visual for video game (mobile and Web)

    - Work with Studio Art Lead, Producer and Game Designers

  • Concept Artist / Props Artist at Supinfogame RUBIKA
    Valenciennes, France
    October 2016 - June 2017

    - 5th year final project -

  • Character Designer - Freelance at Palomino Studio SAS
    Perpignan, France
    July 2016 - September 2016

  • Game Artist at 2015 Microsoft Imagine Cup
    Paris, France
    October 2014 - April 2015

    modeler | animator | sound designer