Maxime Bondoux
Environment/ Prop Artist - Open to Work
Paris, France
Summary
“Videogame Director” diploma (RNCP #323) - Supinfogame Rubika (2017)
- Interested in level art, props modeling and texturing
- Not interested in NFT, AI or Blockchain
Feel free to contact me via my Linkedin profile and I'll get right back to you!
Skills
3D ModelingPBR TexturingDigital PaintingPhoto-manipulationProp Modeling
Software proficiency

Marmoset Toolbag

3ds Max

Maya

Substance 3D Painter

Substance 3D Designer

Photoshop

Illustrator

After Effects

ZBrush

Unreal Engine

Unity

TopoGun
Productions
Video Game
Flight Simulator 2020
Year
2021
Role
Environment Artist
Company
Gaya Simulations
Mobile Game
Kitchen Bazar
Year
2017
Role
Concept Artist Intern
Company
Gameloft SA1 Studio
Experience
Graphic Designer at Atelier Choux
Paris , FR
Content creation and technical files for production, social networks, newsletters and website: photobashing and motion design in collaboration with suppliers (textile printing, embroidery, packaging etc.)
Environment Artist at Gaya Simulations
Paris, France
-Freelance -
Remote work for official environment on Microsoft Flight Simulator 2020
2D&3D Artist at Black Sheep Studio
Paris, France
September 2019 - June 2020
Concept Artist Intern at Gameloft Vietnam
Hô-Chi-Minh, Vietnam
July 2017 - December 2017